Tuesday, 12 November 2013

Group Board Game

Dynaminers

Rules:
I. 1-4 players only. II. Begin with the game pieces (miners), next to the number 1 space. III. Have the first player roll the die. That person then moves his/her game miner the number of rolls on the die (Highest roll goes first, then highest –lowest roll, play in this order). IV. Have the 2nd player roll the die he/she moves his/her miner piece the number that they have rolled on the die. For example roll a 4, move four spaces. V. Continue this pattern until the game is over. VI. Dynamite counters can be used after the first game play roll. The dynamite counters must be placed directly behind the players miner counter. These can be used anywhere on the board provided the players miner is also there. They are single use only! VII. If a player lands on a placed dynamite counter they miss a turn. VIII. The player must move around the board in number order. Move from space 1 to 2 to 3 and so on until you reach space 100. IX. If the player lands at the base of a mine lift, move the miner up the lift and exit on the next roll. X. If the player lands on subsidence move the miner to the bottom and continue towards 100 square on the next throw. XI. Continue rolls until one player reaches 100, if the player rolls to many to reach 100 they must back track! Only an exact roll wins the game. For example: If you need a 3 on the die to get to 100 and you throw a 5, you must move 3 to the 100 square and then move back 2 spaces!

My job was, along with Connor, to design the board for the game. I took the theme of mining and made the background, while Connor added tunnels and numbering to the board to make it complete.

My background:




















Final product with Connor's additions:














I feel we worked very well together to make a board that not only fitted the style we were looking for, but also that was visually appealing.

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