Themes
·
Cops and robbers – why? Because it would provide
variety depending on what side you were playing, making the game more
interesting and exciting.
·
Bikers – why? Interesting world around biker
gangs, could provide interesting goals to achieve
·
Zombies – why? To bring the terror of a zombie
apocalypse into a board game, although too close to the board game of the same
name possibly, not enough originality.
·
Race, getting to the other end of the board,
suitable for zombies, getting to the safe zone, one player humans and others
zombies possibly, more of a chase than a race, stopping the human from getting
to the end of the game? Possibly boring as chase human around the entire time.
·
Tower defense, not interested, could be humans
defending barracks from zombies, making supply runs possibly
Decided Game
Harlan Roulette.
Locations
Harlan
Lexington
Marshalls office – us marshall start
Bulletville – criminal start
Tates creek road (road between Harlan and Lexington)
big sandy federal penitentiary – get sent in the same way as monopoly
bar
trailer park
Brothel
post office
bank
Locations
Harlan
Lexington
Marshalls office – us marshall start
Bulletville – criminal start
Tates creek road (road between Harlan and Lexington)
big sandy federal penitentiary – get sent in the same way as monopoly
bar
trailer park
Brothel
post office
bank
2 – 4 players, at least one on each side.
dice roll to decide who goes first
move number of squares unless card says otherwise
move clockwise around board
Pieces, 2 cops 2 crims
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