Tuesday, 12 November 2013

Dynamics

What Are Dynamics?
Incentives to play the game – such as progression or influence and status.
The implicit outcome of explicit games mechanics. This includes player behaviour, game behaviour, AI etc. Strategies that players come up with to play the game according to its mechanics.
An extension or reaction to a mechanic, for example a double jump or jump off a wall.

Dynamics give incentives to play the game, help aid progression, and influence the status.
Effectively dynamics are extensions of mechanics.

Dynamics, Mechanics and Rules in Platforming Games.
Samurai Sam

Mechanics:
Jumping
Blocking
Swinging Swords/Attacking
Moving Left and Right
Using Levers
Check Points
Health/Score
Climb Vines and Ropes
Lives

Dangers:
Enemy Samurai x3
Spiky Plants - Thorns

Rules:
Player can move left and right, health will decrease when attacked.

Dynamics:
Double Jump
Forward Rolling

Flood Runner 2

Mechanics:
Rewards
Jump
Springs
Life-Saving Surfboard

Dangers:
Flood
Lava
Oil

Dynamics:
Glide
Double Jump

Dyna Boy

Mechanics:
Gems - Different Values
Knock Things Over
Blow Things Up
Left and Right Movement
Collect Keys and Items
Jumping
Open Doors With Keys

Dynamics:
Jump-Throw Dynamite
Move Boxes

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